

During his speech at the Dice Europe summit, chapter Wargaming Victor Kisly (Victor Kislyi) said that the gaming industry does not fully use its potential in full. The current annual income of $ 75 billion, which this industry brings is far from the limit. In his opinion, by 2016, this number can be increased to $ 200 billion if the market representatives are worried about the search for new sources of income.
Sour brought several ways to achieve https://nonukonlinecasinos.uk/welsh-not-on-gamstop/ this goal. The growth of the popularity of mobile games like Clash of Clans And Puzzle & Dragons contributes to the influx of new investors in the industry, as well as the emergence of young and promising studios that explores new genre directions. And this is good, because the major publishers who have conducted more than a dozen years on the market are very reluctant for experiments. That is why it is so important to develop mobile gaming.
At the same time, the popularization of large projects (Sour Cited as an example League of Legends And World of Tanks) The integration of various social services and networks like Facebook may contribute to,* in which users will be able to communicate, exchange experience and boast of game achievements. “With the help of these means, we are going to change the attitude of people to video games. And not individual layers of society. We must make games a part of the everyday life of people, ”noted Sour.
* The activities of the parent organization META are recognized as extremist and prohibited in the Russian Federation
September 25, 2013 Dice says that for Battlefield beta test 4 months is enough
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